---
title: LoadedSceneInfo
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unity/loading/loadedsceneinfo
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unity/loading/loadedsceneinfo.md
last_updated: 2026-11-07
generated_at: 2026-11-10T18:20:01.894Z
locale: en-us
---

# LoadedSceneInfo

> Describes one scene loaded from a content directory, as listed in ContentLoadState.Scenes.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.Loading](/engine/7000.0/script-reference/unity/loading.md)
* **Assembly:** UnityEngine.ContentLoadModule

```csharp
public readonly struct LoadedSceneInfo
```

## Remarks

A scene loaded with [SceneManager.LoadSceneAsync](/engine/7000.0/script-reference/unityengine/scenemanagement/scenemanager/loadsceneasync.md) appears from the call until the scene unloads, whether game code unloads it or a later load with [LoadSceneMode.Single](/engine/7000.0/script-reference/unityengine/scenemanagement/loadscenemode/single.md) replaces it. The files that the scene depends on stay in memory for as long as it appears. The scene's own file is not listed in [ContentLoadState.Files](/engine/7000.0/script-reference/unity/loading/contentloadstate/files.md).

Additional Resources: [ContentDirectoryDiagnostics.GetContentDirectoryLoadInfo](/engine/7000.0/script-reference/unity/loading/contentdirectorydiagnostics/getcontentdirectoryloadinfo.md)

## Properties

| Property                                                                                                      | Description                                                                                                                                                                                                                                                                                                             |
| ------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [DependencyCount](/engine/7000.0/script-reference/unity/loading/loadedsceneinfo/dependencycount.md)           | The number of entries in [ContentLoadState.Dependencies](/engine/7000.0/script-reference/unity/loading/contentloadstate/dependencies.md), from [LoadedSceneInfo.DependencyStartIndex](/engine/7000.0/script-reference/unity/loading/loadedsceneinfo/dependencystartindex.md), that list the files the scene depends on. |
| [DependencyStartIndex](/engine/7000.0/script-reference/unity/loading/loadedsceneinfo/dependencystartindex.md) | The index in [ContentLoadState.Dependencies](/engine/7000.0/script-reference/unity/loading/contentloadstate/dependencies.md) of the first file that the scene depends on.                                                                                                                                               |
| [Id](/engine/7000.0/script-reference/unity/loading/loadedsceneinfo/id.md)                                     | The id of the scene, equal to the one passed to [SceneManager.LoadSceneAsync](/engine/7000.0/script-reference/unityengine/scenemanagement/scenemanager/loadsceneasync.md).                                                                                                                                              |
| [Scene](/engine/7000.0/script-reference/unity/loading/loadedsceneinfo/scene.md)                               | The loaded scene.                                                                                                                                                                                                                                                                                                       |
| [Status](/engine/7000.0/script-reference/unity/loading/loadedsceneinfo/status.md)                             | Whether the scene is loading, has loaded, or failed to load.                                                                                                                                                                                                                                                            |
