# ResolveSystemStateRef(SystemHandle)

> Resolves the system handle to a reference to its underlying system state.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public ref SystemState ResolveSystemStateRef(SystemHandle id)
```

### Parameters

**** (\[SystemHandle]\(/engine/7000.0/script-reference/unity/entities/systemhandle)): The system handle

### Returns

| Type                                                                         | Description                                                                                                     |
| ---------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------- |
| [SystemState](/engine/7000.0/script-reference/unity/entities/systemstate.md) | A reference to the [SystemState](/engine/7000.0/script-reference/unity/entities/systemstate.md) for this system |
