# ToString()

> Returns the name of the World

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public override string ToString()
```

### Returns

| Type                                                           | Description      |
| -------------------------------------------------------------- | ---------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | The World's name |
