# ManagedComponentTypeFlag

> Bitflag set for component types requiring managed storage due to being a class type and/or containing managed references.

## Definition

* **Type:** Field
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public const int ManagedComponentTypeFlag = 268435456
```
