# IsIEquatable(TypeIndex)

> TypeIndex.IsIEquatable

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public static bool IsIEquatable(TypeIndex typeIndex)
```

### Parameters

**** (\[TypeIndex]\(/engine/7000.0/script-reference/unity/entities/typeindex)): TypeIndex for a component

### Returns

| Type                                                          | Description                                          |
| ------------------------------------------------------------- | ---------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns if the component inherits from IEquatable\_1 |
