# TypeManager.EntityOffsetInfo

> Stores the byte offset into a component where an Entity member is stored.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public struct TypeManager.EntityOffsetInfo
```

## Fields

| Value                                                                                           | Description                                                                       |
| ----------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------- |
| [Offset](/engine/7000.0/script-reference/unity/entities/typemanager/entityoffsetinfo/offset.md) | Byte offset into a component's instance data where an Entity member field begins. |
