# CleanupComponentTypeFlag

> Bitflag set for component types inheriting from ISystemStateComponentData.

## Definition

* **Type:** Field
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public const int CleanupComponentTypeFlag = 33554432
```
