# IsManagedType

> The component type requires managed storage due to being a class type, and/or contains reference types

## Definition

* **Type:** Property
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

> **Warning:**
>
> **Removed.** Managed component types are deprecated. This helper will be removed once managed components are no longer supported. First deprecated in 6.6.

```csharp
public bool IsManagedType { get; }
```
