# this[]

> Look up the TransformRef value at a specific array index within the chunk.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

## this\[int]

```csharp
public TransformRef this[int index] { get; }
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The index of the entity within the chunk whose transform should be returned.

### Returns

| Type                                                                           | Description                                                                                                                                        |
| ------------------------------------------------------------------------------ | -------------------------------------------------------------------------------------------------------------------------------------------------- |
| [TransformRef](/engine/7000.0/script-reference/unity/entities/transformref.md) | The [TransformRef](/engine/7000.0/script-reference/unity/entities/transformref.md) value for the entity at a specific array index within the chunk |
