# Value

> Raw value used to identify System types at runtime. This value should not be serialized as it is not guaranteed to be deterministic across builds (but is during runtime).

## Definition

* **Type:** Field
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public int Value
```
