# ToString()

> Converts the id to a string representation.".

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities.Serialization](/engine/7000.0/script-reference/unity/entities/serialization.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public override string ToString()
```

### Returns

| Type                                                           | Description                                                                               |
| -------------------------------------------------------------- | ----------------------------------------------------------------------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | The string representation of the id in the form $"\{AssetGUID}:\{SceneObjectIdentifier0}. |
