# ReadByte(BinaryReader)

> Reads a single byte.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities.Serialization](/engine/7000.0/script-reference/unity/entities/serialization.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public static byte ReadByte(this BinaryReader reader)
```

### Parameters

**** (\[BinaryReader]\(/engine/7000.0/script-reference/unity/entities/serialization/binaryreader)): The BinaryReader to read from.

### Returns

| Type                                                       | Description   |
| ---------------------------------------------------------- | ------------- |
| [byte](https://learn.microsoft.com/dotnet/api/system.byte) | The read data |
