# Offset(int)

> Create a new pointer at a bit offset from this bit pointer

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public SafeBitRef Offset(int offsetInBits)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): offset in bit for the new pointer to return

### Returns

| Type                                                                       | Description                                     |
| -------------------------------------------------------------------------- | ----------------------------------------------- |
| [SafeBitRef](/engine/7000.0/script-reference/unity/entities/safebitref.md) | A new SafeBitRef pointing at the offset in bits |
