---
title: SetName(Entity, FixedString64Bytes)
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unity/entities/globalentitymanager/setname
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unity/entities/globalentitymanager/setname.md
last_updated: 2026-11-03
generated_at: 2026-11-04T17:37:32.164Z
locale: en-us
---

# SetName(Entity, FixedString64Bytes)

> Sets the name of an entity.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public static void SetName(Entity entity, FixedString64Bytes name)
```

### Parameters

**** (\[Entity]\(/engine/7000.0/script-reference/unity/entities/entity)): The entity.**** (\[FixedString64Bytes]\(/engine/7000.0/script-reference/unity/collections/fixedstring64bytes)): The name to assign.

### Remarks

Entity names only exist in the Unity Editor.
