# WithNoneChunkComponent<T>()

> Add an excluded Chunk Component type to the query.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public EntityQueryBuilder WithNoneChunkComponent<T>()
```

### Returns

| Type                                                                                       | Description                                  |
| ------------------------------------------------------------------------------------------ | -------------------------------------------- |
| [EntityQueryBuilder](/engine/7000.0/script-reference/unity/entities/entityquerybuilder.md) | The builder object that invoked this method. |

### Remarks

Call this method on the query builder to exclude any entities that have the specified chunk component. Chunk components are a distinct component type, which are different from excluding the same type as a standard component.

To add additional excluded Chunk Components, call this method multiple times.

To add component types that are not known at compile time, use EntityQueryBuilder.WithNone@@\<c>1(\</c>@@0)
