# ExclusiveEntityTransactionDependency

> An optional JobHandle that corresponds to the job currently using an ExclusiveEntityTransaction. This job is completed if this EntityManager's EntityManager.World is destroyed.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public JobHandle ExclusiveEntityTransactionDependency { get; set; }
```
