IsSharedComponentManagerEmpty()
Checks to see if the world holds any shared component values
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public bool IsSharedComponentManagerEmpty()
Returns
Type | Description |
|---|---|
| bool | True if the world does not hold any shared component values |