# Null

> Null is a special value that does not refer to an actual entity. The chunk index it contains is ChunkIndex.Null.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public static EntityInChunk Null { get; }
```
