# OriginatingId

> Session-unique ID for originating object (typically the authoring GameObject's InstanceID).

## Definition

* **Type:** Property
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

> **Warning:**
>
> **Removed.** OriginatingId is deprecated, use OriginatingEntityId instead.

```csharp
public int OriginatingId { get; set; }
```
