# PLAYBACK_WITH_TRACE

> A static field for logging details during EntityCommandBuffer playback. When set to true, each EntityCommandBuffer will log its commands as they are processed during playback.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public static bool PLAYBACK_WITH_TRACE { get; set; }
```
