# ToFixedString()

> Returns the formatted FixedString "DynamicComponentTypeHandle[type_name_here]".

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public FixedString512Bytes ToFixedString()
```

### Returns

| Type                                                                                            | Description                                                                        |
| ----------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------- |
| [FixedString512Bytes](/engine/7000.0/script-reference/unity/collections/fixedstring512bytes.md) | Returns the formatted FixedString "DynamicComponentTypeHandle\[type\_name\_here]". |
