# IsSystemStateSharedComponent

> Obsolete. Use ComponentType.IsCleanupComponent instead.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

> **Warning:**
>
> **Deprecated.** IsSystemStateSharedComponent has been renamed to IsCleanupSharedComponent. IsSystemStateSharedComponent will be removed in a future package release.
>
> **Upgrade to** [ComponentType.IsCleanupSharedComponent](/engine/7000.0/script-reference/unity/entities/componenttype/iscleanupsharedcomponent.md)

```csharp
public bool IsSystemStateSharedComponent { get; }
```

### Remarks

**Obsolete.** Use [ComponentType.IsCleanupComponent](/engine/7000.0/script-reference/unity/entities/componenttype/iscleanupcomponent.md) instead.

True if the component type is a [ICleanupSharedComponentData](/engine/7000.0/script-reference/unity/entities/icleanupsharedcomponentdata.md).
