# GetManagedType()

> Gets the managed Type based on the component's ComponentType.TypeIndex.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
[ExcludeFromBurstCompatTesting("Returns a managed Type")]
public Type GetManagedType()
```

### Returns

| Type                                                       | Description      |
| ---------------------------------------------------------- | ---------------- |
| [Type](https://learn.microsoft.com/dotnet/api/system.type) | The managed type |
