# BurstMonoInteropMethodAttribute(bool)

> BurstMonoInteropMethodAttribute.MakePublic

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public BurstMonoInteropMethodAttribute(bool makePublic = false)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): If set, the generated method will be exposed as public
