# BlobBuilderArray(void*, int)

> For internal, BlobBuilder, use only.

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public BlobBuilderArray(void* data, int length)
```

### Parameters

**** (\[void\*]\(https\://learn.microsoft.com/dotnet/api/system.void)): The pointer to the allocated buffer.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The length of the buffer.
