# Dispose()

> Disposes of this BlobBuilder instance and frees its temporary memory allocations.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public void Dispose()
```

### Remarks

Call `Dispose()` after calling [BlobBuilder.CreateBlobAssetReference](/engine/7000.0/script-reference/unity/entities/blobbuilder/createblobassetreference.md).
