# Capacity

> The number of entities that can fit in this chunk.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Entities](/engine/7000.0/script-reference/unity/entities.md)
* **Assembly:** UnityEngine.EntitiesModule

```csharp
public readonly int Capacity { get; }
```

### Remarks

The capacity of a chunk depends on the size of the components making up the [ArchetypeChunk.Archetype](/engine/7000.0/script-reference/unity/entities/archetypechunk/archetype.md) of the entities stored in the chunk.
