floor_ps(v128)
Round the packed single-precision (32-bit) floating-point elements in "a" down to an integer value, and store the results as packed single-precision floating-point elements in "dst".
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 floor_ps(v128 a)
Parameters
Vector a
Returns
Type | Description |
|---|---|
| v128 | Vector |