Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


srli_epi32(v128, int)

Shift packed 32-bit integers in "a" right by "imm8" while shifting in zeros, and store the results in "dst".
Read time 1 minuteLast updated 7 days ago

Definition

public static v128 srli_epi32(v128 a, int imm8)

Parameters

Vector a

imm8

Offset

Returns

Type

Description

v128Vector