---
title: comige_ss(v128, v128)
product: Unity Editor
version: '7000.0'
latest_version: '7000.0'
status: This page documents version 7000.0. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/7000.0/script-reference/unity/burst/intrinsics/x86/sse/comige-ss
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unity/burst/intrinsics/x86/sse/comige-ss.md
last_updated: 2026-10-07
generated_at: 2026-11-08T11:07:46.874Z
locale: en-us
---

# comige_ss(v128, v128)

> Compare the lower single-precision (32-bit) floating-point element in "a" and "b" for greater-than-or-equal, and return the boolean result (0 or 1).

## Definition

* **Type:** Method
* **Namespace:** [Unity.Burst.Intrinsics](/engine/7000.0/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public static int comige_ss(v128 a, v128 b)
```

### Parameters

**** (\[v128]\(/engine/7000.0/script-reference/unity/burst/intrinsics/v128)): Vector a**** (\[v128]\(/engine/7000.0/script-reference/unity/burst/intrinsics/v128)): Vector b

### Returns

| Type                                                       | Description    |
| ---------------------------------------------------------- | -------------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | Boolean result |
