mm256_fmsubadd_pd(v256, v256, v256)
Multiply packed double-precision (64-bit) floating-point elements in a and b, alternatively subtract and add packed elements in c to/from the intermediate result, and store the results in dst.
Read time 1 minuteLast updated 15 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_fmsubadd_pd(v256 a, v256 b, v256 c)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |
Remarks
____ vfmsubadd213pd ymm, ymm, ymm