Documentation

Unity Engine

Unity Engine

mm256_fmsubadd_pd(v256, v256, v256)

Multiply packed double-precision (64-bit) floating-point elements in a and b, alternatively subtract and add packed elements in c to/from the intermediate result, and store the results in dst.
Read time 1 minuteLast updated 15 days ago

Definition

public static v256 mm256_fmsubadd_pd(v256 a, v256 b, v256 c)

Parameters

Vector a

Vector b

Vector c

Returns

Type

Description

v256Vector

Remarks

____ vfmsubadd213pd ymm, ymm, ymm