mm256_hsub_ps(v256, v256)
Horizontally add adjacent pairs of single-precision (32-bit) floating-point elements in a and b, and pack the results in dst.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_hsub_ps(v256 a, v256 b)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |
Remarks
____ VHSUBPS ymm1, ymm2, ymm3/v256 Subtract pairs of adjacent single-precision floating-point values in the first source operand and second source operand and stores results in the destination.