vget_lane_u32(v64, int)
Unsigned Move vector element to general-purpose register. This instruction reads the unsigned integer from the source SIMD&FP register, zero-extends it to form a 32-bit or 64-bit value, and writes the result to the destination general-purpose register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: UMOV Rd,Vn.S[lane]
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static uint vget_lane_u32(v64 a0, int a1)
Parameters
Returns
Type | Description |
|---|---|
| uint | UInt32 |