# renderTargetScaledWidth

> The current, scaled width of the XRRenderPass.renderTarget for this renderPass.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.XR](/engine/6000.7/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public int renderTargetScaledWidth
```

### Remarks

If dynamic scaling is not enabled or not supported, then the scaled width is equal to  the [width](/engine/6000.7/script-reference/unityengine/rendertexturedescriptor/width.md) value of the texture's [descriptor](/engine/6000.7/script-reference/unityengine/xr/xrdisplaysubsystem/xrrenderpass/rendertargetdesc.md).
