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Unity Engine


motionVectorStencilValue

Reference stencil value used by Temporal Pixel Synthesis to exclude pixels from temporal reuse.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public int motionVectorStencilValue

Remarks

Pixels where
(stencil & motionVectorStencilMask) == motionVectorStencilValue
are excluded. Only meaningful when _isTemporalPixelSynthesisActive is
true
.