motionVectorStencilMask
Bitmask of the stencil bits that Temporal Pixel Synthesis tests when excluding pixels from temporal reuse.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Field
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public int motionVectorStencilMask
Remarks
Stencil buffers are 8 bit, so this is expected to fit in the range 0-255. Only meaningful when _isTemporalPixelSynthesisActive is .
true