# supportedTextureLayouts

> Specifies all texture layouts supported by this display subsystem. This var is a bit field that could be combination of XRDisplaySubsystem.TextureLayout.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.7/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public XRDisplaySubsystem.TextureLayout supportedTextureLayouts { get; }
```
