# XRDisplaySubsystem.FoveatedRenderingFlags

> Optional flags to control the foveated rendering system.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.XR](/engine/6000.7/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
[Flags]
public enum XRDisplaySubsystem.FoveatedRenderingFlags
```

## Fields

| Value                                                                                                                  | Description                                                             |
| ---------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------- |
| [GazeAllowed](/engine/6000.7/script-reference/unityengine/xr/xrdisplaysubsystem/foveatedrenderingflags/gazeallowed.md) | Allows the platform to use eye tracking to optimize foveated rendering. |
| [None](/engine/6000.7/script-reference/unityengine/xr/xrdisplaysubsystem/foveatedrenderingflags/none.md)               | The default behavior with no extra configuration flags.                 |
