# refreshRate

> Refresh rate of the display in Hertz.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.7/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

> **Warning:**
>
> **Deprecated.** XRDevice.refreshRate is deprecated. Use XRDisplaySubsystem.activeSubsystemOrStub.displayRefreshRate instead. For a more robust alternative, use XRDisplaySubsystem.TryGetDisplayRefreshRate and check the return value.

```csharp
public static float refreshRate { get; }
```

### Remarks

This property may return zero if the current XR SDK does not report refresh rate information.
