# TryGetRootBone(out Bone)

> Gets the root bone for this hand.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.XR](/engine/6000.7/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

## TryGetRootBone(Bone)

```csharp
public bool TryGetRootBone(out Bone boneOut)
```

### Parameters

**** (\[Bone]\(/engine/6000.7/script-reference/unityengine/xr/bone)): A Bone struct to receive the root bone.

### Returns

| Type                                                          | Description                                                     |
| ------------------------------------------------------------- | --------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | true if hand can be queried for the root bone; otherwise false. |
