# responseHeaders

> Dictionary of headers returned by the request.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.UnityWebRequestWWWModule

> **Warning:**
>
> **Deprecated.** Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features

```csharp
public Dictionary<string, string> responseHeaders { get; }
```

### Remarks

Note when using these code examples you will want to set the WWW Security Emulation  Host URL to "[https://unity3d.com](https://unity3d.com)" in  Editor Settings.  Failure to do this may give you security exceptions.

### Examples

```csharp
using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class ExampleClass : MonoBehaviour
{
    public string url = "https://unity3d.com";
    IEnumerator Start()
    {
        using (WWW www = new WWW(url))
        {
            yield return www;

            if (www.responseHeaders.Count > 0)
            {
                foreach (KeyValuePair<string, string> entry in www.responseHeaders)
                {
                    Debug.Log(entry.Value + "=" + entry.Key);
                }
            }
        }
    }
}
```
