# PeriodicUpdate(string, float)

> Starts periodic update of a tile.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.WSA](/engine/6000.7/script-reference/unityengine/wsa.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void PeriodicUpdate(string uri, float interval)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): a remote location fromwhere to retrieve tile update**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): a time interval in minutes, will be rounded to a value, supported by the system

### Remarks

A remote uri will be checked periodically to retrieve an update for a tile.
