# Dispose()

> Disposes the resources used by phrase recognizer.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Windows.Speech](/engine/6000.7/script-reference/unityengine/windows/speech.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void Dispose()
```

### Remarks

Calling this method will make the phrase recognizer stop functioning.
