# Transparent

> Explicitly enable window transparency and alpha blending.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Windowing](/engine/6000.7/script-reference/unityengine/windowing.md)
* **Assembly:** UnityEngine.WindowingModule

```csharp
Transparent = 1
```

### Remarks

When set to Transparent, the window is created with transparency support enabled. This allows the window content to have alpha blending with underlying UI elements, enabling effects like semi-transparent overlays or irregularly shaped windows.
