# resizable

> Determines whether the window can be resized by the user.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Windowing](/engine/6000.7/script-reference/unityengine/windowing.md)
* **Assembly:** UnityEngine.WindowingGatedModule

```csharp
public bool resizable { get; set; }
```

### Remarks

If set to true, the window will have resizing handles. If false, the window size is fixed.
