# value

> The value to compare against the limit.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public ulong value
```

### Remarks

Enter the value to compare against the specified limit. For example, `16` for a limit on the maximum number of textures.
