# limit

> The type of the limit to test.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public WebGPUDeviceLimit limit
```

### Remarks

Filter based on the type of the limit as [WebGPUDeviceLimit](/engine/6000.7/script-reference/unityengine/webgpudevicelimit.md). For example, `MaxSampledTexturesPerShaderStage`.
