# GreaterThanOrEqualTo

> The operator tests if a specified value is greater than or equal to the reference value.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
GreaterThanOrEqualTo = 6
```
