# isDepth

> This property is true if the texture is based on depth data.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public bool isDepth { get; }
```

### Remarks

Additional Resources: [\_depthCameraName](/engine/6000.7/script-reference/unityengine/webcamdevice/depthcameraname.md), WebCamTexture()
