# frame

> The frame index of the currently available frame in _texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Video](/engine/6000.7/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
public long frame { get; set; }
```

### Remarks

The frame index is 0 for the first frame of the clip, 1 for the second frame, and so on. A frame index of -1 indicates that no valid frame is available.

**Note:** On WebGL, because the frame rate is not known, the frame index assumes a rate of 24FPS. See [\_frameRate](/engine/6000.7/script-reference/unityengine/video/videoplayer/framerate.md).
